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Mythmere's Adventure Design Deskbook Vol. 2 (pdf)

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MGMADD002
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Mythmere’s Adventure Design Deskbook Volume Two – Monsters.

 

This isn’t your grandpa’s old ‘how-to’ book on random monster creation. 
 
This invaluable resource on monster creation includes eighty-six tables that deal with numerous attributes, traits and characteristics of new, soon to be thought-up creatures for use in your fantasy campaigns. It is designed to tap a deeper creative wellspring than a mere monster book that only lists chapter after chapter of familiar monsters and beasts of a more mundane nature. Rather, the tables contained in this volume are akin to a skeleton key which can be used to unlock the passageways of your imagination, helping you to unveil the strange and bizarre inhabitants of your PCs’ nightmares.
 
This second volume of the Mythmere’s Adventure Design Deskbook series turns your attention to one of the hobby’s most appealing aspects – the creation of new and unfamiliar monsters which may be used to challenge your players and their PCs as they pursue fortune and glory in the midst of your fantasy campaigns. This volume walks you through two entirely different alternate methods of creating a new monster using a host of detailed tables, one method focusing on the monster type, and the other focusing on the monster’s fighting characteristics.
 
Written by Matt Finch
Cover art by Kenneth Seward
Illustrated by Brian DeClercq and Matt Finch
 
64 pages, e-book version. $6.00 US

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